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Messages - bbbenson

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I'm going to dumb it down for you fuckheads.

If you play fighting games by yourself, do you get worse?

If you play fighting games by yourself, do you stay at the same skill level?

If you play fighting games by yourself, do you improve?

Pick one.

There are exceptions. However for the most part, improvement is gauged relative to the environment in which it blooms in.

All three statements discount the possibility for one to get worse, stagnate or become complacement in your fighting style. There is a regression curve as well that must be acknowledged in the stifled life of a basement warrior.

Unless one is forever and I legitimately mean FOREVER self-aware of how they have improved and what new horizons can be tested and mastered, they will have some sick difficulty transcending the obvious boundaries of their potential.

Friends and people of similar/ greater skill are beneficial in preventing this.

prolly free

glad you agree, and i think we can also agree that people are way too complacent in not trying to improve outside of playing actual matches (where they are imo equally complacent about improving anyways).

anecdotally, when daigo came to sydney for EVO APAC, people tried jumping in on him all day and ate uppercuts every time. i think throughout the course of the weekend, i saw daigo block maybe 1 or 2 jumpins in total.

the key takeaway for me was that people will not learn from observation, nor from actual playing. STAY FREE AUSTRALIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

I couldn't disagree more. At the Oz hadou qualifiers I ran in to a Hakan player early. I had no idea what I could avoid or how I could escape some of his set ups. Similarly if I were to run into Crazy Freerider at a tourney and he picked ELF I'd probably be in a similar position. How could I plan for that?

You play almost everyday when I'm home, at all hours and you're barely getting better.

sometimes you cant plan for that, and u have to try and adapt on the fly. that being said, the point im trying to make can be surmised by asking, what have you done to circumvent this situation from happening again, bar playing more hakan/elf?

you don't need the competition to get better. it just makes it easier. it still won't happen though.

does rob have a regular sparring partner to benchmark himself against? nope.

do beginner/mid/higher level players in sydney have players thay can benchmark themselves against? yeap, but the vast majority  still don't level up.

i know you were just breaking the comparison of sf vs jazz, but i'm old and like to harp on everyone's complaint that the competition breeds better players.


Why use that unfair comparison?
What's the difference between a successful musician and a successful SF player? Millions of dollars.
Difference between a successful basketball player and a successful SF player? Millions of dollars.
What's the difference between a full time cleaner and a full time Street Fighter master? I'd put money on the cleaner earning more in a year.
There is no successful future to playing SF as a 'pro'. Not a financially sustainable career choice. Not at this point in time anyway. If it does get as big as LoL and SC2 where the players are earning hundreds if thousands of dollars, that's great. But when you have to have a 'real' job to pay the bills, then SF just is a hobby you do on the side.

When you have top players like F.Champ charging people to play online with them so he can cover the electricity bill, sorry but that's not a smart career choice.

None of that is being a pro SF player though lol. That's being some guy trying to sell t-shirts/sticks/whatever who just plays Street Fighter on the side.

Might as well work retail and play SF on the side. At least with retail you'll have a chance to become a manager and work your way up. How much do you get winning Evo? How much further can you get from there?

And hey if you want to slag off shirts or make videos so you can get some commission selling a stick, that's fine, that's your choice. Won't affect my life.

Anyway back to the point of the thread, I think Australians are bad at the game because a lot of us have other priorities that takes preference. To a lot of us it really is 'just a game'. Sure it's fun and we get competitive, but when it comes to deciding between Street Fighter or pursuing a real career, I don't think it's a hard choice.

If I dedicated my life to SF like Daigo, I'd also be living with my parents well into my 30's (like I believe he is?)

Sent from my HTC One using Tapatalk 4 beta

1. Not sure why you think millions of dollars defines success for a musician or sports player. You've said yourself people play for different reasons. Money doesn't necessarily have to be one of them, and the same would apply to music and sports.

2. Being a pro gamer does not mean being the best performing to make a living. Professional gamers are paid what their sponsors tell them to do, but it most definitely is not the end all be all. If anything, the image and exposure for the sponsors is more important.

2. Improving at Street Fighter does not require full time hours. Yes, most people play casually and don't care to improve. We aren't really talking about those people, more so the people who have any sort of desire to improve but don't seem to be able to.

Thanks Shane. Now if only you could remove your brain lag and thus improve your bottleneck, you'd win a few more matches.

One of the hardest things for me is to focus for a long set. After 4-5 games in a It's like impossible. Brain explode time! It's like you can't breath you concentrate so much on this game. Any split second something could happen that you need an answer for. How do people continue to play well in long sets?

knowing the matchup and knowing what to expect in particular scenarios helps. after a while many things become 2nd nature and you just look for certain animations, distances to do stuff etc.

of course this can also backfire as a player might realise his tell and fake it to bait you into a predetermined action. if an entire match is overwhelming for you, chances are you need to just get some experience under your belt.

here is a fantastic starter's guide to getting better at street fighter. :D

1. dont  jump so much. jumping does not mean a coin flip's chance at landing a fat combo.
2. dont stop trying to make the right play just because you are failing at it. failing to try something is worse than the failed attempt at it.
3. dont get comfortable once you're able to consistently  beat someone. learn to exploit every one of their weaknesses and dominate them. then move on to your next challenge.
4. dont expect to be spoon fed information from discussion all the time. this will in the long term impede your ability to adapt within a match.

I get what your saying here but in order to identify your mistakes you usually need to get schooled to realise how ineffective your play is. I remember watching a match at one of the Shadawloo's where Gachikun beat Shang so bad it was like he didn't know what to do at all.

I mean if it was only about training, practising and become better within yourself, then surely some Australia's top players would have done better by now?

Also Australia has a small population with an even smaller population of Street Fighter players than any of the bigger country's. They sound like excuses but the proof is there. If you've got more blokes and more interest you've got better players.

 you said 'usually', i.e. you dont have to be schooled to learn. watch your own videos/replays. also look at what mistakes you made when you played. you could be levelling up all the time if you wanted. going 50/50 with a training buddy? learn to dominate him. if everyone did this, there wouldnt be just the small handful of top players in australia right now. also, getting dominated usually doesn't teach you much at all.

 i'm not saying you HAVE to only get better by doing stuff yourself, but it certainly seems more productive than expecting others to be better so you can learn via osmosis. i play maybe once every 3-4 months now, and it's not like there arent a whole bunch of people playing on pc, i get hella matches all the time with players i have no idea existed. the level of play might be a different story, but if say 5 of these ppl decided to get better by levelling themselves up, it certainly could happen and we'd have another shangtsung show up and blow ppl up.

a lot of chat here is starting to sound cyclical in it's argument. lamenting about other ppl's lack of motivation to get better therefore not making you better doesn't cut it. if ppl were competitive in the first place, they'd get good.

 your point about population requirements doesn't prove that you need numbers. if anything, Australia is largely lazy reluctant to  improve, which is a first world and a stupid problem. i come into this thread on occasion and make a few off the cuff comments  because it boggles my mind that ppl would rather spend time talking about how we cant get better than actually getting better. at the same time, maybe 1% of ppl are serious about getting better when they play. even fewer will do it sucessfully. most ppl just wanna have some fun and levelling up is a 3rd, 4th, 5th or not even a priority at all.

also happy to play you in a ft10 if you're on pc and give you pointers if you are actually keen on getting better.

Johnny was good but if he stayed in aus eventually somebody would have beaten him. Johnny was the best player however imo wasn't that far ahead towards the end. If anything Johnny became a real top player when he went overseas. Thats when he became a true top player.

uhh pretty sure he was still heads and shoulders above everyone else in australia. regardless, my point is that u dont need to have the competition to get good, especially at our level.

the bottom line is the best players don't make mistakes, and there are plenty of mistakes here that players make which they can minimise. johnny was probably the only guy that didn't need the competition to try and do that.

i wonder how johnny got so good playing in australia.

anyone on for some games?

i know calling hakan top tier when the he 1st came out is pretty stupid too.

o we splitting hairs now on what stupid is and who's in the stupid boat? i'll jump right in.

you are whining about a money match you didn't get to see which your buddy put up on youtube later. this was a year ago. and wow, you're still whining. yes, there was a schedule bungle, tough shit. life moves on.

you are now also complaining about a capacity restraint which was clearly communicated to anyone even remotely interested in attending this event, and yet you completely fail to see reason. plus you also apparently lack basic reading comprehension. for what it's worth though you managed to add 1 and 1 together to sum up a total of two complaints. basic maths triumphs over basic english.

i don't even recall calling hakan top tier (but since you're my fanboy you'd be sure to  remember) but hell why not, we'll chalk that one up to me being bad at street fighter. oh wait, i still scraped you at whatever tournament it was.

so yeah i'm stupid, but apparently your level of stupid is apparently off the charts.

you wanna leave some negative feedback about sydney's lack of accommodating attitude too while you're at it?

Tournament Announcements / Re: OHN11 - 3sOE Official Signup Thread
« on: February 19, 2013, 02:38:57 PM »
i'll play.

btw vargus, what is your sig at TZ? i never managed to find your username there after all this time.

maybe i should posted a nice gentleman feedback, instead of the negative reply.

i fully realized when i post that negative feedback i am gonna offend a lot of people. but heck that actually happens and its still kinda annoys me that i miss out on the mm previous ohn and this issue as well (200), what if there's gonna be 250 people. 50 of them ignored? thankfully it has been rectified.


people aren't saying you stupid cos your feedback is negative, they're calling you stupid cos you are stupid.

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