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Street Fighter IV - General Discussion / Re: SSFIV PC/Gentlemen's Platform - Capcom's Beta Testers
« on: December 16, 2014, 03:47:06 PM »
maxsze I dont like the cut of your jib AT ALL
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Cheers for explaining!
With the backbreaker nerf I guess we'll just have to see how it goes, I know he did get more stun and dmg added to some of his other specials (to counteract the nerf?), which correct me if I'm wrong wasn't all that necessary, he needs to be buffed in other areas (see below), dmg was never a place where Hugo struggled. I dont think that the 20 less dmg on backbreaker is going to hurt him all that much, its still a fair chunk of dmg, and you can still combo into it as well for huge dmg. The risk-reward for it will shift slightly, but it was really stacked in 1.03, so we'll have to see if its fairer in this update or if its completely shifted to the other side, which I hope it hasn't.
I think Hugo is now going to be really good in this version (I already thought he was decent), if he can make some of his worst matchups slightly "better" he will jump up massively in the tiers, the only thing holding him back was those absolutely unwinnable MU's against strong zoners, where I feel he already does fairly well against all the other characters who cant keep him out effectively.
- Not a Hugo player
So what does the St.lp changes mean for hugo?
Also im glad they fixed his post stun animation hurtbox, and im hoping that the change to his ex.backbreaker means he no longer goes full screen and everyone can get a full punish on it.
Dick move "Nicholas" the dudley player, leave as i stun you and am about to win the game.
That lobby is perfect for people like cran too.
I will learn Rog just for you.