Author Topic: [SFxT] Akuma, Bison, Jin, Ogre and new trailers!  (Read 4388 times)

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Offline EXC355UM

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Re: Akuma, Bison, Jin, Ogre and new trailers!
« Reply #1 on: February 15, 2012, 12:28:23 PM »
Hype!

It looks like these are going to be it for character reveals. I only hope the remaining leaked cast of characters are secret unlockables and not DLC, but knowing Capcom.....

Re: Akuma, Bison, Jin, Ogre and new trailers!
« Reply #2 on: February 15, 2012, 12:35:50 PM »
Holy shit Akuma. 

Holy. Shit.
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Offline Gamogo

Re: Akuma, Bison, Jin, Ogre and new trailers!
« Reply #4 on: February 15, 2012, 12:51:07 PM »
Hey cool, I'll pick up SFxT now :D
So keep your bankroll lottery eat your salad day deathbed motorcade.

Offline EXC355UM

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Re: Akuma, Bison, Jin, Ogre and new trailers!
« Reply #5 on: February 15, 2012, 01:07:54 PM »
Cross and Super Arts for Akuma, Jin, Ogre and M.Bison...

Raging Demon...   :p:
http://www.shadowloo.com/media/sfxt-akuma-ogre-jin-m-bison-super-cross-arts

Re: Akuma, Bison, Jin, Ogre and new trailers!
« Reply #6 on: February 15, 2012, 01:15:52 PM »
Bison quite clearly uses his CVS2 "paint the fence" move during his super animation, I'm guessing its gonna be part of his moveset.
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Offline EXC355UM

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Re: Akuma, Bison, Jin, Ogre and new trailers!
« Reply #7 on: February 15, 2012, 01:35:18 PM »
Akuma/Ogre?.. Akuma/Jin?.. Akuma/Yoshimitsu?.. Akuma/Raven?.. Akuma/Juri?.. too much to choose from! >_<

Offline Gamogo

Re: Akuma, Bison, Jin, Ogre and new trailers!
« Reply #8 on: February 15, 2012, 01:36:50 PM »
Akuma/Ogre?.. Akuma/Jin?.. Akuma/Yoshimitsu?.. Akuma/Raven?.. Akuma/Juri?.. too much to choose from! >_<

Just Akuma.

Start with another randomly selected character and Pandora their ass for Akuma at the beginning of the round.

Roar.
So keep your bankroll lottery eat your salad day deathbed motorcade.

Re: Akuma, Bison, Jin, Ogre and new trailers!
« Reply #9 on: February 15, 2012, 01:41:55 PM »
Prepare to see endless Akuma's online.
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Offline Heavy Weapons

Re: Akuma, Bison, Jin, Ogre and new trailers!
« Reply #10 on: February 15, 2012, 01:45:12 PM »
atm im thinking of picking akuma/sagat or akuma/dhalsim ;)
Oi Oi Moi. Best Crunch Heavy Punch in melbourne! fimblers and fimblettes get slapped silleh!

Re: Akuma, Bison, Jin, Ogre and new trailers!
« Reply #11 on: February 15, 2012, 03:03:19 PM »
Akuma's Misogi super is sick... but that's going to get old quick.. especially since you can just chain into it... wish they had kept the supers to the length of Nina's....

Prepare to see endless Akuma's online.

I hope so! He'll be pretty easy to kill in a pandora combo. They also might as well take out Akuma's forward teleport, don't see any point in that with the Tekken forward roll which is superior....
SSFIV & SFxTK - Cammy/Ken
UMvC3 -Storm/SentinelMorrigan

Offline EXC355UM

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Re: Akuma, Bison, Jin, Ogre and new trailers!
« Reply #12 on: February 15, 2012, 03:43:10 PM »
Teleport can be used to set up the cross assault... can't use the roll for that. :P

Re: Akuma, Bison, Jin, Ogre and new trailers!
« Reply #13 on: February 15, 2012, 05:18:00 PM »
Teleport can be used to set up the cross assault... can't use the roll for that. :P

Isn't that like 5 seconds? I really don't see how CA is good in it's current form, the original one where you could pull it out whenever you had 25% and under life seemed pretty godlike... back than forward rolls sucked ass as well so you could knock down, Cross Assault and go to town with unblockables.

Did you or Sol put mucj time into CA? Also jump cancelable normals for street fighter characters, cammy's close hk is jump cancelable, which is pretty awesome considering it was arguably the worst normal in sfiv... -7 on hit... did you guys see much of that when you played?
SSFIV & SFxTK - Cammy/Ken
UMvC3 -Storm/SentinelMorrigan

Re: Akuma, Bison, Jin, Ogre and new trailers!
« Reply #14 on: February 15, 2012, 05:20:55 PM »
Bison dash cancelled an attack during a combo.

Well now.
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