Author Topic: [NEW] Skullgirls Discussion Thread  (Read 28227 times)

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Re: [NEW] Skullgirls Discussion Thread
« Reply #165 on: August 07, 2013, 12:55:09 AM »
Good too play some of you boys. I need to catch up with all this SG's tech that is running around. Gonna have to hit that training room.
Play Skullgirls

Re: [NEW] Skullgirls Discussion Thread
« Reply #166 on: August 08, 2013, 04:27:16 PM »
Why is Squigly the best?
The Walking Meme. Fruit Ninja Enthusiast. Can block Magneto. Can't block Vega.
Arguably: The Blog

Offline Folks

Re: [NEW] Skullgirls Discussion Thread
« Reply #167 on: August 10, 2013, 12:58:22 PM »
What time are you guys getting here??
BasedFolk

Re: [NEW] Skullgirls Discussion Thread
« Reply #168 on: August 10, 2013, 01:20:09 PM »
I've been playing this on PC, i must say, im loving this game.

Re: [NEW] Skullgirls Discussion Thread
« Reply #169 on: August 12, 2013, 12:15:58 PM »
I'm really looking forward to the PC release!

Re: [NEW] Skullgirls Discussion Thread
« Reply #170 on: August 24, 2013, 09:33:16 AM »
Solid game, I've been having a blast in training mode - everything combos so easily! But, is anyone else getting mad lag in lobbies? Even against a bloke who lives two blocks from me I'm seeing 70ms on the ggpo option thing.

And it's not that slow irritating lag, i'm teleporting around and jittering.

Re: [NEW] Skullgirls Discussion Thread
« Reply #171 on: August 26, 2013, 04:07:55 PM »
Given the Steam release of Skullgirls, I've decided to give it a run, having not played a fighting game competitively for a long time... And by competitively I mean just drinking with mates who mash. :P

But I'm having tonnes of fun, even throwing science at the wall and seeing what sticks. If you see my online, say hai! :D

Offline Dime_x

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Re: [NEW] Skullgirls Discussion Thread
« Reply #172 on: September 03, 2013, 06:29:10 PM »
Sorry I haven't posted here in awhile. Been busy since evo working and trying to get my cash flow back up... Having said that I think I'm definitely going to evo again next year so I wanted to see if there are any other people that want to try and make it as well?

Glad to see the pc version is bringing in new players. Where is age at? I will be home on the 9th and I will finally have my laptop ready to play so I can play some of the new guys and get a chance to use squiggly for the first time since going to salty cupcakes.

Offline Folks

Re: [NEW] Skullgirls Discussion Thread
« Reply #173 on: September 12, 2013, 07:55:35 PM »
What is everyones thoughts for SS2k13? DIY? or just casuals and maybe a round robin?
BasedFolk

Offline Xr0s-up

Re: [NEW] Skullgirls Discussion Thread
« Reply #174 on: September 14, 2013, 01:16:07 PM »
Hey guys
My friend is looking for some SG action on Steam

Steam Acc: Dwn2Darknes
Dental plaaaaaaaaaaaaannnn

Offline Folks

Re: [NEW] Skullgirls Discussion Thread
« Reply #175 on: October 11, 2013, 09:12:40 AM »
cunts what the fuck is happening for ss?
BasedFolk

Offline ashxu

Re: [NEW] Skullgirls Discussion Thread
« Reply #176 on: October 20, 2014, 04:43:32 PM »
Posting here to tie up loose ends mainly.

There is a Steam group for Oceanic Skullgirls players: http://steamcommunity.com/groups/SGAUTZ

We all play on PC though. Some of us own the game on PS3 but we primarily play on PC. If you want to play or need help then go into the group chat.

Offline maxsze90

Re: [NEW] Skullgirls Discussion Thread
« Reply #177 on: December 22, 2014, 09:44:05 AM »
Hey lads, just started playing SG and having some fun just doing the combos in training room. Got a question on the IPS though. Using Fukua because she seems one of the easiest and straightforward to play and I think makes for an easier time if I pick Filia as a second character.

For example the combo that makes perfect sense to me is;
c.lk, s.mk, s.hp,
j.hk,
s.mk, s.hp,
j.hp, j.hk,
c.lk, s.hp,
j.mp, j.hk,
s.lp, s.lk, c.mk, c.hp xx H Platonic Drillationship xx The Drill of My Dreams

No problems here but how do specials and OTG work with it? I mean what counts as a chain when juggling stuff on the ground with some of those moves. There are also things that appear inconsistent.

For example the following combo needs some clarifying;
c.lk, c.mp, c.hp xx H Forever a Clone,
otg c.mp, c.hp xx M Forever a Clone,
jump, j.hk,
s.mk, s.hp,
j.mk, j.hp, j.hk,
s.lkx2, c.mk, c.hp xx H Platonic Drillationship xx The Drill of My Dreams

How can the 'watched' s.mk, s.hp chain allow for the following j.mk, j.hp, j.hk chain afterwards?

Thanks! I'll check out the Steam group too.

Offline ashxu

Re: [NEW] Skullgirls Discussion Thread
« Reply #178 on: December 24, 2014, 08:14:32 PM »
You should probably ask Skullheart.com or ask in the group chat, none of us browse Ozhadou. We do have a Fukua player in our group too.