Well your throw beats both high and low block, whereas your high is safe on block and beats low block, which is also the primary default block... Plus can beat jump back.
Your low beats only high block and is unsafe on block... Whether you like tick throws or not is immaterial... Use your characters tools to the best ability they can be used.
Throw and high should be used the most and should be used to set up for the low. Using high to set up the low is way to obvious and just gets you putting yourslef at a disadvantage half the time you use it... Filia isnt magneto.. Its hard to go low and maintain initiative on block. You have to use an assist if you want to press the high low mixup... Just make sure you use the assist when you go low, not when you go high... Though you could eliminate that needless redundancy by simply using high to setup throw and throw to setup low.
As it is right now if you threw more wed probably be absoulutely free to them most of the time.... I now for a fact that age is pretty damn free to them...hed rather jump, or reversal, or avoid the situation rather than tech a throw... Use that info to your advantage till he does something different, amd thesame against me as well...
You dont think i DONT know that your primary anti reset tendencies are mash tech/tag and jump back?
You DONT think that i dont tailor my resets to take advantage of those tendencies as much as possible?
Bottom line, hit your opponent with what they are leaving themselves open to... You do yourself age and i no favors by not throwing...
Seriously you want to make the biggest improvement to your game in the shortest amount of time?
Throw like 2-3 times as much as you already do (not with peacock), wait for your opponent to figure it out, then do something else...