Author Topic: Cancelling launch into super  (Read 886 times)

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Cancelling launch into super
« on: June 15, 2013, 10:02:19 AM »
Hey guys just wondering how to cancel launching an opponent off the ground into a super. for example haggars giant haggar press or hulks gamma crush

Re: Cancelling launch into super
« Reply #1 on: June 15, 2013, 04:36:14 PM »
There aren't too many situations where you want to do this but after the launch you've got to Tiger Knee the motion which then lets you cancel the pre-jump frames into super. You normally can't cancel off of a launch into things but TKing the motion allows you to.

e.g. with Amaterasu you eventually end combo with S qcf,uf+2P to combo Okami shuffle. If you prefer it in Anime notations 2369. Gamma Crush presumably would be qcb,ub/2147
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Re: Cancelling launch into super
« Reply #2 on: June 16, 2013, 11:35:46 AM »
Awesome man! True it is situational but useful info to have. Takes some practice but  getting use to it. Thanks for the tip.