Author Topic: Ultra SFIV - misc new tech, matchup ideas, discoveries, etc  (Read 2190 times)

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Offline fkuspencer

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<Gamog0> Eastwood rules

Offline Gamogo

So keep your bankroll lottery eat your salad day deathbed motorcade.

Offline Pope Tyler I

Re: Ultra SFIV - misc new tech, matchup ideas, discoveries, etc
« Reply #17 on: July 25, 2014, 08:33:41 AM »
I guess fans asked for terrible hit detection and Capcom listened. <3
Requiem ęternam dona eis Domine / et lux perpetua luceat eis / Requiescant anima eius et animae omnium fidelium defunctorum per misericordiam dei requiescant in pace.
Akuma needs buffs. Netcode needs massive buffs.

Offline water_ling

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Re: Ultra SFIV - misc new tech, matchup ideas, discoveries, etc
« Reply #18 on: July 27, 2014, 03:02:41 PM »
Imagine that you can see the timing & hitboxes.
Imagine that you can pull frame data directly from the game.
http://www.reddit.com/r/SF4/comments/2b1h4n/frame_trapped_now_adding_hit_boxes/
http://www.reddit.com/r/SF4/comments/2baei7/frame_trapped_wiki_needs_your_help/
Why is this a 3rd party tool for PC and not an official part of the game?

Offline Niah

Re: Ultra SFIV - misc new tech, matchup ideas, discoveries, etc
« Reply #19 on: July 28, 2014, 04:43:29 AM »
capcom wanted you to discover the combos and properties of the moves on your own instead of spoon feeding you. too bad most people don't care about being spoon fed with this type of info
Turning into nothing in 10 seconds flat cause the whole pc community are asses. I'm also 100% soji approved, making me 20% cooler

Offline Pope Tyler I

Re: Ultra SFIV - misc new tech, matchup ideas, discoveries, etc
« Reply #20 on: July 28, 2014, 08:30:17 AM »
Too bad in what way? Are you saying "too bad for you Capcom because people don't want to work it out your way" or that it is a bad thing in some broad sense that people are actually pulling the game apart to work this stuff out?
Requiem ęternam dona eis Domine / et lux perpetua luceat eis / Requiescant anima eius et animae omnium fidelium defunctorum per misericordiam dei requiescant in pace.
Akuma needs buffs. Netcode needs massive buffs.

Offline Gamogo

Re: Ultra SFIV - misc new tech, matchup ideas, discoveries, etc
« Reply #21 on: July 28, 2014, 09:41:24 AM »
capcom wanted you to discover the combos and properties of the moves on your own instead of spoon feeding you. too bad most people don't care about being spoon fed with this type of info

No.

Capcom chose to monetise this component of the game by selling the information to third parties via exclusive agreements.

See: Brady Games and Arcadia Magazine.
So keep your bankroll lottery eat your salad day deathbed motorcade.

Offline Niah

Re: Ultra SFIV - misc new tech, matchup ideas, discoveries, etc
« Reply #22 on: July 28, 2014, 11:26:06 AM »
saying to bad for capcom that we don't give a damn on working stuff out ourselves. so we have to resort giving capcom money for that info....which sucks...unless you have pc of course!
Turning into nothing in 10 seconds flat cause the whole pc community are asses. I'm also 100% soji approved, making me 20% cooler

Solarsailor

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Re: Ultra SFIV - misc new tech, matchup ideas, discoveries, etc
« Reply #23 on: July 28, 2014, 07:10:51 PM »
I think we as players though, overestimate the usefulness of these tools in the general FG world.

Chances are 80% of SF4 players don't even know how to option select/slow tech/learn frame data etc etc. Sometimes I think WTF Capcom!!! Then other times I think maybe we are just the really low percentage of players that give a damn about that stuff and they know that.

I mean jump online right now, it's a shambles. That's pretty much how I imagine most countries to be, just a larger shambles.

Charge for costumes = $$$.

Install new features = No $$$


Offline Madenka AU

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Re: Ultra SFIV - misc new tech, matchup ideas, discoveries, etc
« Reply #24 on: July 29, 2014, 06:30:48 PM »
Businesses gotta make money. The game quality is unaffected offline. And the biggest markets are still happy for the most part. If our internet wasnt soup cans and string, I reckon we'd be ok.

Solarsailor

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Re: Ultra SFIV - misc new tech, matchup ideas, discoveries, etc
« Reply #25 on: July 29, 2014, 09:38:10 PM »
Businesses gotta make money. The game quality is unaffected offline. And the biggest markets are still happy for the most part. If our internet wasnt soup cans and string, I reckon we'd be ok.

Yeah the internet quality is a large part, and the player base.

In general though, I agree, for the (5th?) edition of the game, this should have been definitive, but it just feels like a patch to me.

Offline whatcudgowrong

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Re: Ultra SFIV - misc new tech, matchup ideas, discoveries, etc
« Reply #26 on: August 25, 2014, 09:35:16 PM »
Charge for costumes = $$$.

I would buy but almost the entire range of summer costumes are so ugly.  :(
https://www.youtube.com/watch?v=0aCv3Sc9-UE
Seeing it in motion makes it worse...

Offline water_ling

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Offline water_ling

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Re: Ultra SFIV - misc new tech, matchup ideas, discoveries, etc
« Reply #28 on: July 21, 2015, 07:11:53 PM »
CrossCounter glitch found by Desk  (biffotasty@youtube)
https://www.youtube.com/watch?v=T9EPMspFbq8