Author Topic: [OHNXII DIY] Super Street Fighter II X - Grandmaster Challenge  (Read 829 times)

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Offline kyokugen

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[OHNXII DIY] Super Street Fighter II X - Grandmaster Challenge
« on: September 23, 2014, 07:21:47 AM »

Tournament Rules
Date/Time: 10 or 11/10/2014, Time TBD
Format: Double Elimination, best 2/3 games
Version: Super Street Fighter II X - Grandmaster Challenge
Settings: 2/3 rounds per game
Speed: JPN Turbo 3

Hardware
System: 2x JPN CPS2 boards, 2x ArcadeForge MAK Strike v3
Display: 2x BenQ E2420HDs, 2xSyncStrike or XRGB-mini (TBD)
Controls: 4x UD USB Decoders; BYO USB Controller

Rules
  • Best 2/3 rounds, winner must keep character, loser may change character
Super characters are selectable (provided player enters code correctly)
  • Akuma is banned
  • 1P or 2P side decided by coin toss or equivalent if necessary
  • Blind selection available on request

Scheduling
  • Matches will be organised around players' pools. If a player is in an overlapping pool for any official or DIY game, please let us know ASAP so we can adjust the order of matches accordingly.
  • If a player needs to be absent for a period of time, please also let the organisers know ASAP.
  • Without notifying any of the organisers, players will have the initial call of their match, a warning after 5 minutes, and then a final warning after another 5 minutes to start their match. Failure to do so will result in disqualification, so please remain vigilant with the brackets.

Entry Fee
$5 per player to be paid at the start of event.

Prizes
The prize pool for this tournament will be distributed between the top 3 players.
  • 1st Place - 60%
  • 2nd Place - 30%
  • 3rd Place - 10%

Organisers
Kyokugen (NSW), SpiderCarnage (VIC), Jarop (NSW)

Sign-ups
  • Kyokugen

Post here to sign up! Very excited to bust out the UD CPS2 converters this year, meaning most USB sticks, whether PS3 or 360 may be used on any setup. Letís all celebrate the 20th anniversary of this pivotal game with a great tournament!
ヽ(īー`)ノ

Offline jarop

Re: [OHNXII DIY] Super Street Fighter II X - Grandmaster Challenge
« Reply #1 on: September 23, 2014, 12:11:35 PM »
Hypeeee
PUSH ALL THE BUTTONS

Re: [OHNXII DIY] Super Street Fighter II X - Grandmaster Challenge
« Reply #2 on: September 24, 2014, 11:44:29 AM »
Could we make it 3/5 all the way though? I think ST is fast enough for 3/5. Unless we get 100 people then we should make it 2/3.
Your problem is you don't have any rhythm!